Large City: Ni̽rsge̜ Ia Gri

Ni̽rsge̜ Ia Gri

Ni̽rsge̜ Ia Gri
Example Wood Elf architecture.
StateWarren
ProvenceMoko̠ë Empire
Sub ProvenceNöznuzvǟ Kingdom
RegionI̽lönstir Aw Woods
Founded1152
Community LeaderLord Ethral
Area50 km2 (20 mi2)
Average Yearly Temp11°C (51°F)
Average Elevation4314 m (14153 ft)
Average Yearly Precipitation297 cm/y (116 in/y)
Population12001
Population Density240 people per km2 (600 people per mi2)
Town AuraIllusion
Naming
Native nameNi̽rsge̜ Ia Gri
Pronunciation/ˈni̽rsge̜/ /ja/
Direct Translation[vacant] [fact; evidence; symptom; contract]
Translation[Not Yet Translated]

Ni̽rsge̜ Ia Gri (/ˈni̽rsge̜/ /ja/ [vacant] [fact; evidence; symptom; contract]) is a subtropical Large City located in Nöznuzvǟ Kingdom, Moko̠ë Empire, within the Warren.

The name Ni̽rsge̜ Ia Gri is derived from the Goblin language, as Ni̽rsge̜ Ia Gri was founded by Osric, who was culturaly Wood Elf.

Climate

Ni̽rsge̜ Ia Gri has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -3°C (27°F). Ni̽rsge̜ Ia Gri receives an average of 297 cm/y (116 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Ni̽rsge̜ Ia Gri covers an area of nearly 50 km2 (20 mi2), and an average elevation of 4314 m (14153 ft) above sea level.

Overview

Ni̽rsge̜ Ia Gri was founded durring the late 13th century in spring of the year 1152, by Osric. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Osric.

Ni̽rsge̜ Ia Gri was built using the conventions of Wood Elf durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Ni̽rsge̜ Ia Gri is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ni̽rsge̜ Ia Gri is is constructed arround a semi-circular narrow flagstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Ni̽rsge̜ Ia Gri's failry decent fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around Ni̽rsge̜ Ia Gri seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.

Civic Infrastructure

Ni̽rsge̜ Ia Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ni̽rsge̜ Ia Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ni̽rsge̜ Ia Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ni̽rsge̜ Ia Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ni̽rsge̜ Ia Gri's parks.

Ni̽rsge̜ Ia Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ni̽rsge̜ Ia Gri.

Ni̽rsge̜ Ia Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ni̽rsge̜ Ia Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ni̽rsge̜ Ia Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ni̽rsge̜ Ia Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ni̽rsge̜ Ia Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ni̽rsge̜ Ia Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ni̽rsge̜ Ia Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ni̽rsge̜ Ia Gri's public wards, blessings, and other arcane systems.

Ni̽rsge̜ Ia Gri has an Millitary Academy which trains military officers and specilists.

Ni̽rsge̜ Ia Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ni̽rsge̜ Ia Gri's grid is powered by a boiler and turbine based power plant.

Ni̽rsge̜ Ia Gri possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Ni̽rsge̜ Ia Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Ni̽rsge̜ Ia Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ni̽rsge̜ Ia Gri's natural decorations nor waterways.

Ni̽rsge̜ Ia Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ni̽rsge̜ Ia Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ni̽rsge̜ Ia Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ni̽rsge̜ Ia Gri is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.

Ni̽rsge̜ Ia Gri's town hall was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Ni̽rsge̜ Ia Gri sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Death Butterfly Swarm near Ni̽rsge̜ Ia Gri are known to be quite timid.

Ni̽rsge̜ Ia Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Augury energies of tier 2 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 23
  • Farmers: 33
  • Farm Laborer: 60
  • Hunters: 40
  • Milk Maids: 32
  • Ranchers: 15
  • Ranch Hands: 35
  • Shepherds: 32
    • Farmland: 48124 m2
    • Cattle and Similar Creatures: 3000
    • Poultry: 36003
    • Swine: 2400
    • Sheep: 120
    • Goats: 24
    • Horses, Mounts, and Beasts of Burden: 1200

Craftsmen

  • Arms and Toolmakers: 26
  • Blacksmiths: 27
  • Bookbinders: 15
  • Buckle-makers: 16
  • Cabinetmakers: 27
  • Candlemakers: 41
  • Carpenters: 40
  • Clothmakers: 30
  • Coach and Harness Makers: 12
  • Coopers: 30
  • Copper, Brass, Tin, Zinc, and Lead Workers: 17
  • Copyists: 11
  • Cutlers: 9
  • Fabricworkers: 24
  • Farrier: 77
  • Furriers: 7
  • Glassworkers: 36
  • Gunsmiths: 25
  • Harness-Makers: 11
  • Hatters: 23
  • Hosiery Workers: 8
  • Jewelers: 13
  • Leatherwrights: 30
  • Locksmiths: 11
  • Matchstick makers: 18
  • Musical Instrument Makers: 16
  • Painters, Structures and Fixtures: 15
  • Paper Workers: 17
  • Plasterers: 16
  • Pursemakers: 20
  • Roofers: 12
  • Ropemakers: 12
  • Rugmakers: 11
  • Saddlers: 21
  • Scabbardmakers: 26
  • Scalemakers: 12
  • Scientific, Surgical, and Optical Instrument Makers: 7
  • Sculptors, Structures and Fixtures: 11
  • Shoemakers: 11
  • Soap and Tallow Workers: 40
  • Tailors: 58
  • Tanners: 15
  • Upholsterers: 17
  • Watchmakers: 16
  • Weavers: 34
  • Whitesmiths: 9

Merchants

  • Adventuring Goods Retellers: 8
  • Arcana Sellers: 8
  • Beer-Sellers: 15
  • Booksellers: 17
  • Butchers: 34
  • Chandlers: 32
  • Chicken Butchers: 32
  • Entrepreneurs: 12
  • Fine Clothiers: 27
  • Fishmongers: 29
  • Florists: 7
  • Potion Sellers: 20
  • Resellers: 54
  • Spice Merchants: 16
  • Wine-sellers: 24
  • Wheelwright: 19
  • Woodsellers: 11

Service workers

  • Bakers: 66
  • Barbers: 58
  • Coachmen: 17
  • Cooks: 54
  • Doctors: 26
  • Gamekeepers: 19
  • Grooms: 10
  • Hairdressers: 42
  • Healers: 30
  • Housekeepers: 33
  • Housemaids: 80
  • House Stewards: 33
  • Inns: 11
  • Laundry maids: 21
  • Maidservants: 42
  • Nursery Maids: 24
  • Pastrycooks: 41
  • Restaurateur: 44
  • Tavern Keepers: 50

Specialized Laborer

  • Ashworkers: 17
  • Bleachers: 10
  • Chemical Workers: 6
  • Coal Heavers: 26
  • In-Town Couriers: 27
  • Long Haul Couriers: 25
  • Dockyard Workers: 24
  • Gas Workers: 5
  • Hay Merchants: 10
  • Leech Collectors: 33
  • Millers: 27
  • Miners: 25
  • Oilmen and Polishers: 18
  • Postmen: 26
  • Pure Finder: 16
  • Skinners: 32
  • Sugar Refiners: 6
  • Tosher: 19
  • Warehousemen: 41
  • Watercarriers: 26
  • Watermen, Bargemen, etc.: 30

Skilled Laborers

  • Accountants: 15
  • Alchemist: 18
  • Clerk: 24
  • Dentists: 12
  • Educators: 32
  • Engineers: 17
  • Gardeners: 12
  • Mages: 9
  • Plumbers: 13
  • Pharmacist: 14
  • Professors: 5
  • Scientists: 8
  • Wizards: 5

Civil Servants

  • Adventurers: 11
  • Bankers: 15
  • Civil Clerks: 27
  • Civic Iudex: 14
  • Consultants: 7
  • Exorcist: 28
  • Fixers: 14
  • Kami Clerk: 23
  • Landlords: 21
  • Lawyers: 14
  • Legend Keepers: 19
  • Militia Officers: 85
  • Monks, Monastic: 44
  • Monks, Civic: 37
  • Historian, Oral: 26
  • Historian, Textual: 14
  • Policemen, Sheriffs, etc.: 27
  • Priests: 57
  • Rangers: 16
  • Rat Catchers: 18
  • Scholars: 17
  • Spiritualist: 23
  • Slayers: 6
  • Storytellers: 48
  • Military Officers: 46

Cottage Industries

  • Brewers: 32
  • Comfort Services: 42
  • Enchanters: 13
  • Herbalists: 13
  • Jaminators: 38
  • Needleworkers: 40
  • Potters: 19
  • Preserve Makers: 33
  • Quilters: 17
  • Seamsters: 63
  • Spinners: 37
  • Tinker: 13
  • Weaver: 28

Artists

  • Actors: 12
  • Architects: 4
  • Bards: 19
  • Costumers: 7
  • Dancers: 13
  • Drafters: 7
  • Engravers: 10
  • Fine Furniture Carpenters: 5
  • Glaziers: 12
  • Inlayers: 11
  • Musicians: 38
  • Painters, Art: 6
  • Playwrights: 12
  • Sculptors, Art: 10
  • Wood Carvers: 44
  • Writers: 41

Produce Industries

  • Butter Churners: 41
  • Canners: 36
  • Cheesmakers: 46
  • Ice Merchants: 5
  • Millers: 23
  • Picklers: 21
  • Smokers: 15
  • Stockmakers: 13
  • Tobacconists: 18
  • Tallowmakers: 31

4471 of Ni̽rsge̜ Ia Gri's population work within a Foundational Occupation.

7050 of Ni̽rsge̜ Ia Gri's population do not work in a formal occupation, but do contribute to the local economy. 480 (4%) are noncontributers.

Points of Interest

Ni̽rsge̜ Ia Gri's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from an attack. One of Ni̽rsge̜ Ia Gri's local festivals commemorates this miracle.

History